| By James Newton | Article Rating: |
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| August 11, 2004 12:00 AM EDT | Reads: |
15,352 |
Windows, Macintosh, and Unix have three different ways of referring to a line break. Windows uses two separate characters - Carriage Return followed by Line Feed - while Macintosh uses just Carriage Return and Unix uses just Line Feed. To complicate matters, the fonts generally available on the platforms are different, and accented characters are also coded differently. While Director does its best to help you cope with all of this diversity, there are times when you need to take matters into your own hands. This article will show you how.
If you need to create a cross-platform multi-user chat application, or if you need to export and import text files that can be used on either platform, then this article is for you. You'll be discovering:
- How much you can rely on Director's built-in font and character mapping
- How the various line break characters appear on "the other platform"
- How to convert files to the format used by the current platform, regardless of their origin
- How to create files that can be used by your application on either platform.
- Windows: nonlinear.openspark.com/tutorials/macpc.zip
- Macintosh: nonlinear.openspark.com/tutorials/macpc.sit
When you type text into a Director field or text member, Director knows the platform on which you are working. When you copy your movie or external cast to the other platform, Director realizes that the platform has changed. Director then uses its external look-up table to convert fonts and accented characters accordingly.
This look-up table is a text file called fontmap.txt. Prior to Director MX 2004, it appeared in the same folder as the Director application itself. In Director MX 2004, you will find it in the Configuration folder. In Windows, the fontmap.txt file will open in NotePad. On a Macintosh, I recommend that you use SimpleText or a third-party application like BBEdit that allows you to retain the Carriage Return line breaks.
Mapping Fonts
The fontmap.txt file is divided into two parts. The first part allows you to define which Windows fonts to use in place of particular Macintosh fonts, and vice versa. As Image I shows, a number of common mappings are already included. You can adjust the size of the mapped fonts if you so desire.
Mapping High ANSI Characters
Computers don't know about characters. They don't understand anything more complex than zero or one. All of the characters that you can type into your computer are coded as a series of zeroes and ones. The binary number 11111111 corresponds to the decimal number 255 and for languages that use the Roman alphabet, or certain variations of it, 255 codes cover most eventualities, with the code 0 representing End Of File.
If you're working in English, you may only be concerned with the first 127 codes, which cover all the numbers, punctuation, and non-accented letters. Windows and Macintosh agree on how these first 127 characters should be coded. They disagree about the accented characters and other special symbols. Indeed, they don't even agree on what symbols to use.
Try the code in code I on both platforms, and you'll see how the results differ, as Image II illustrates.
The second part of the fontmap.txt file deals with converting these high ANSI characters from one platform to the other.
Editing fontmap.txt
There are two main reasons why you might want to edit the fontmap.txt file: to add new fonts, or to squeeze as much compression out of a Shockwave file as possible. Generally speaking, you won't want to alter the character mapping section.
If you want to use a non-standard font, such as Apple Chancery on Mac OS X, or on Windows, then you will need to add your own mappings for these fonts. Remember that you'll need to add mappings in both directions.
Image IV shows a Director movie opened in Word. As you can see, the fontmap.txt file has been added to the movie. In fact, the copy of the fontmap.txt file alongside the Director application is added to every movie you create. If you're adamant about creating minimal DCR files, you may want to strip out all unnecessary text: references to unused fonts and unused high ANSI characters, as well as all the comments. If the movie uses only low ANSI characters and fonts that appear on both platforms, you can use an empty fontmap.txt file.
It's probably best to work on a copy of the original fontmap.txt. You can use the Property Inspector at the Movie tab to import a custom version of the file into your current movie (see Image V).
What fontmap.txt Cannot Do
The character mappings in the fontmap.txt file are applied only to fields and text members saved in Director casts. If you need to import or export text using the FileIO xtra, then no character mappings are applied: the text is read in exactly as it appears on the hard disk. The same is true if you need to send text from one machine to another over a multiuser connection, as in a chat application.
Suppose you have a project where you need to read in external text that is likely to include high ANSI characters. How do you know if the file is in Windows or Macintosh format? How do you know whether or not the high ANSI characters need to be converted? As long as the text contains a line break, you should be able to make an educated guess.
Line Breaks
Director started life as a Macintosh application. As a result, it uses a single Carriage Return character - numToChar(13) - for line breaks on both Macintosh and Windows. If you write the contents of a field or text member to the hard disk using FileIO, then open the resulting file in NotePad, the line breaks will look distinctly odd, as Image VI shows.
The solution is to replace all Director-style line breaks with Windows-style line breaks before you export. To do this, I use a generic ReplaceAll() handler (see code II). Image VI contains three lines that are commented out; if they were uncommented, the output would be in Macintosh format on a Macintosh and in Windows format in Windows.
The extra Line Feed character used by Windows may appear in different guises on a Macintosh, depending on the application that displays the text. In SimpleText, it appears as rectangles at the beginning of each new line. In Director, it appears as an extra blank line in both field and text members, though it may appear as a rectangle in the Cast window thumbnails, as you can see in Image VII.
Cross-Platform Text Files
So, if Windows-style line breaks look strange on a Macintosh, and the line breaks used by both Director and Macintosh misbehave on Windows, how can your application work cross-platform with text files?
My solution is to export the files in Windows format and to check the format on import and make the necessary conversions. Checking the format means testing what line break character is used in the imported file, and using that to decide how the high ANSI characters have been encoded (see code III).
Suppose the file is in Windows format, and the application is running on Windows. All that needs to be done is to remove the extra Line Feed characters, so that Director can display it correctly.
If the application is running on a Macintosh, the high ANSI characters need to be converted as well. This means that the ANSI code for every character needs to be checked, and characters whose codes are greater than 127 need to be converted. To do this, I create a Director list that contains the same information as the character mapping data in the fontmap.txt file. You might like to compare the first few entries in the tFontMap list in code IV with those in Image III.
I use a similar conversion process to convert from Macintosh format to Windows format before I save a file to disk on a Macintosh. This means that the file is converted twice on a Macintosh (once on import and once on export), while all that happens in Windows is that Line Feed characters are added or deleted.
In fact, the complete handlers that you'll find in the downloadable cast can handle conversion from Mac, Unix, or Windows formats to either Windows or Mac. The cast also includes a script containing much more robust versions of the WriteToFile() and ReadFromFile() handlers mentioned previously. These are called FileWrite() and FileRead(). Code V shows handlers that you could use for importing and exporting text cleanly on both platforms.
Conclusion
Director takes care of most of the platform differences between Windows and Macintosh, as far as fonts and text encoding are concerned. If you need to import text on the fly, you can mimic the techniques used by Director to convert to the appropriate format, as required.
Published August 11, 2004 Reads 15,352
Copyright © 2004 SYS-CON Media, Inc. — All Rights Reserved.
Syndicated stories and blog feeds, all rights reserved by the author.
More Stories By James Newton
James Newton works for OpenSpark Interactive Ltd. The company specializes in designing multimedia applications for improving production processes. His contributions to the Behavior Library, and his articles on Imaging Lingo, 3D mathematics, LDMs, the MultiUser Server and other Director topics have helped Lingo users at all levels.
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Christophe Leske 09/03/04 12:45:03 PM EDT | |||
The free pregex Xtra or the built-in regexes of ECMAscript do an excellent job of searching/replacing text/chars in strings. They're faster and more compact probably then just using plain lingo to search and replace single characters in text. Excellent article though. |
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