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 <title>Creating a Shockwave 3D Game Level in 30 Minutes</title>
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 <description>During the course of reading this article and carrying out the various exercises, you and your 3D artist colleagues will get a practical, hands-on idea of the workflow required to create and export Shockwave 3D content using any of the major 3D applications. You will create a 3D environment, export it as Shockwave 3D, and drive around it in a virtual vehicle using the keyboard&#039;s arrow keys.&lt;p&gt;&lt;a href=&quot;http://flex.sys-con.com/node/180301&quot; target=&quot;_blank&quot;&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <pubDate>Mon, 13 Feb 2006 14:00:00 EST</pubDate>
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